﻿#region Using Statements
using System;
using DirectZZT.Shared.Gameplay;
#endregion

namespace DirectZZT.Shared.World.Objects
{
    /// <summary>
    /// Defines a means for a player board object.
    /// </summary>
    public interface IPlayerBoardObject
    {
        /// <summary>
        /// Gets the player instance that is attached to this board object.
        /// </summary>
        Player Player { get; }
    }
}
